Hello all, and welcome to an early review of KDiZD. KDiZD will of course be reviewed by the inimitable deathz0r in next week's newstuff, but we wanted to strike whilst the iron was hot, and bring you something a little bit different to the norm. You see, upon the release of most big community projects everyone sits there and plays it on their own and has fun. This time, zarkyb, joe and myself (pritch) decided we'd try and have more fun... by playing it together. What follows then is a review written in a co-operative fashion born out of KDiZD as a co-operative playing experience. We have two parts - our discussion in the immediate aftermath of playing, as transcripted from our IRC logs, and then our invidual conclusions, which vary in length greatly depending on whether they were written by a waffling English student, a relatively normal albeit Scottish guy, or a feckless blonde who is a programmer, not a writer. You can probably work out which is which :) Why the special attention? Favouritsm, conspiracy? Maybe. or maybe I just had a week off work and zark hasn't got a job at all... you decide. KDiZD - THE DISCUSSION